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What is Team Racing?
The recognised format for the Team Racing World Championship involves
racing in two handed dinghies, three a side. The boats are provided
by the organisers to ensure that they are evenly matched, and
should be of a type that can be sailed effectively without there
being a premium on strength or an optimum weight.
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Scoring
The two teams of three race to try
and achieve a winning combination of places - the lowest score
wins. The scoring system is usually: 1st place - 1 point 2nd place
- 2 points 3rd place - 3 points and so on.
A team that scores ten or less is therefore the winner, so that
2,3,4 beats 1,5,6 - being first past the post does not guarantee
glory!
Attack Back!
If a team is lying say 1,4,6 the leading boat will go back and try to help his team-mates through to 2,3,5 or better. How does he do this?
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Skills
The team racer has two main weapons. Firstly, he can position
his boat between the wind and his opponent, thus blanketing his
sails and slowing him down. Secondly, he can use the right-of-way
rules to his advantage, approaching his opponents in such a way
that his adversary has to change course or incur a penalty. Both
these weapons are deployed even before the start when the maneuvers
begin, much as in Match racing, but with six boats rather than
two performing an intricate and aggressive dance.
Umpiring
To maintain order, and keep everyone out of the protest room, the racing is followed by umpires in small inflatables. If protested against, a competitor can accept his punishment and complete a 360deg turn or he can wait for the umpires to give a decision which may result in a green flag for 'no penalty' or a 720deg turn if the protest is upheld. Everything happens very quickly and there is no better school for tactical decision making and understanding of the rules.
Source: http://www.sailing.org
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